Overall rating 
3.8 / 5
3.8 / 5
Gameplay 
3.8 / 5
3.8 / 5
Graphics 
3.2 / 5
3.2 / 5
Sound 
3.9 / 5
3.9 / 5
Lasting Appeal 
3.6 / 5
3.6 / 5
9 out of 11(82%)reviewers recommend this product.
Product Reviews
Overall rating 
2 / 5
2 / 5
Gameplay 
3 / 5
3 / 5
Graphics 
2 / 5
2 / 5
Sound 
4 / 5
4 / 5
Lasting Appeal 
2 / 5
2 / 5
glorfbog
fromFort Wayne, IN
This game is perfect for:casual gamers
Disappointed
PostedNovember 14, 2010
I was actually disappointed in this GTA, after playing vice city and san andreas i thought this would be better but instead of taking a step forward they took a BIG step back. The graphics were bad, the gameplay was decent enough, and the story line wasn't as fun as VC or SA. I mean you cant even swim in the game for goodness sake. No motorcycles, a hard to control plane, and a few cool cars was also a let down. My advice...dont play it. Get VC or SA instead because this has a low price for a reason.
2 of 12 found this review helpful.
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Posted bytheinsanitysickness
Trenton, MI
It came before
onJanuary 5, 2011
of corse its not gonna be a step forward because gta 3 came out before gta san andres and vice city
Comments (1)
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Overall rating 
1 / 5
1 / 5
Gameplay 
1 / 5
1 / 5
Graphics 
2 / 5
2 / 5
Sound 
3 / 5
3 / 5
NeverKnowsBest
For the love of god, get the PC version.
PostedAugust 29, 2008
This is the most overrated game of all time, the controls are just abysmal, the camera hates you, the characters all look like they had their faces beaten in with a shovel, and the story is just a terrible knock off of classics like Scarface and Snatch. You may say that I'm being harsh because you think this game was the first of its kind? Well, you're not even close to right, it's true that this game is the first 3d open world crime simulator, but it's far from the first open world game. I guess you could say the first true open world game was the Legend of Zelda or Adventure on the 2600, but the very first 3d open world is Hunter on the Atari ST. If you're into classic games hunt these down they're all a lot of fun. If you really have to play this game get the PC version, the graphics are way better and the control is at least serviceable. You still have to deal with the crap story, but it can still be fun.
4 of 11 found this review helpful.
Overall rating 
5 / 5
5 / 5
Gameplay 
4 / 5
4 / 5
Graphics 
4 / 5
4 / 5
Sound 
4 / 5
4 / 5
Xgamer1993
One of the best
PostedAugust 27, 2008
Honestly, I always feel as if I have to explain that bit, even if 99% of the readers here already feel the same way. Anyway, the most important part of Grand Theft Auto III am the gameplay. For those who haven't ever played the series (GTA1 and GTA 2 on PC and PlayStation), Grand Theft Auto III am a hybrid game comprising driving, shooting, exploring, and in the truest sense, role-playing. Players start off as a nameless criminal, who in the midst of a bank robbery, is double-crossed by his girlfriend, shot, and left for dead. As the "kid," "friend," or whatever your latest boss decides to refer to you as, you escape from the police through a mysterious high-level hit-and-run, and begin life again with the help of your friend 8-Ball and the Italian Mafia. From there the game leads players through an odyssey of non-linear missions for various factions of organized crime, from the Italian to the Japanese mafia and on. The 3D world of Liberty City is on a scale that's truly epic, consisting of three large urban areas, the industrial, commercial and suburban districts, each with appropriate architecture, landscapes, and aggressive, distinctive AI. What makes Grand Theft Auto III so different from other games in the series is the volume of characters, cut-scenes, and story imbedded in nearly every mission, large or small. Players find that their missions are packed with characters who are acted out at a professional level, and who perhaps sound more far more realistic than their simplistically visual caricatures reveal. The game actually does have a beginning, middle and end, too. Players can choose missions from telephones like before, or they can be paged like before, but most often, there are central characters whose missions drive the story, and whose missions tell the story, too. Thus, players find that in amongst the throng of distracting missions and the humungous landscape that must be traversed, there is a central focus, and it's there when their ready. For example, I spent the first three hours of playing Grand Theft Auto III choosing some primary missions, but found myself constantly being distracted by random missions, side jobs, and simply exploring. My own personal raison D'être was just to find the impressive insane stunt jump sections and to test the cars to their limits. After I got my fill, I then went back to playing the story in a more linear fashion. Players essentially can play the game as fast and as linear as their skills allow, or as distracted and as random as they feel. It's just another way in which Grand Theft Auto III offers freedom, non-linear gameplay, and variety like never before.
8 of 9 found this review helpful.
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