Overall rating 
3.9 / 5
3.9 / 5
Gameplay 
3.5 / 5
3.5 / 5
Graphics 
4.1 / 5
4.1 / 5
Sound 
4.5 / 5
4.5 / 5
Lasting Appeal 
3.7 / 5
3.7 / 5
8 out of 11(73%)reviewers recommend this product.
Product Reviews
Overall rating 
3 / 5
3 / 5
Gameplay 
1 / 5
1 / 5
Graphics 
4 / 5
4 / 5
Sound 
4 / 5
4 / 5
Lasting Appeal 
2 / 5
2 / 5
RavenJP
fromTexas
This game is perfect for:kid gamers
not a good game if you like personalization
PostedJuly 8, 2011
the game was good at first, it had a good story to it, nice drawings but then came the lvling up and it just went downhill, i mean the game is not hard but i don't like the fact that you level up the class and not the character, I am more used to other tactic and RPG games that you lvl up the character, also it does not have many skills, i played it for 2 days and i returned it. Good thing i bought it used
1 of 23 found this review helpful.
Overall rating 
4 / 5
4 / 5
Gameplay 
4 / 5
4 / 5
Graphics 
4 / 5
4 / 5
Sound 
4 / 5
4 / 5
Lasting Appeal 
5 / 5
5 / 5
KiwiJohn
fromNewark, DE
This game is perfect for:hardcore gamers
A Thinker's Game
PostedApril 21, 2011
For the game genre that this game belongs to, it has to be one of the best. I only played Tactics Ogre Advance, and the changes from that title to this one is amazing. The biggest change is the classes. Upside-Instead of units leveling up, classes level up. Most people see this as a negative since it doesn't leave room for units to be unique, but it sure comes in handy if one of your units dies. You can just hire a new one, and he/she will be ready to hit the field. Downside-Since classes level up, when a new class becomes available, it starts at 1. So having a level 1 something on the field with level 8+ units makes it a sitting duck. So leveling up new classes is difficult, but not impossible. Another thing I don't like is the classmarks, which are necessary to change classes. Whereas in Tactics Ogre Advance you could change class by fulfilling certain requirements, in this title you have to obtain the classmark before you can change a unit to that class. All in all, I think it's a great game. I play it at least an hour every day. The game is challenging, yes, but if it wasn't, would you be reading this review. And the chariot tarot is lovely if you make a mistake, or if you want to just do things differently. If you have played tactical rpg's before, this title is sure not to disappoint.
 
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3 of 4 found this review helpful.
Overall rating 
4 / 5
4 / 5
Gameplay 
3 / 5
3 / 5
Graphics 
3 / 5
3 / 5
Sound 
5 / 5
5 / 5
Lasting Appeal 
4 / 5
4 / 5
wasoverlyexcited
fromGrand Rapids, MI
Original was better, but this is still good.
PostedApril 18, 2011
For years I had been searching for the PS1 version of Tactics Ogre: Let Us Cling Together, to no avail. So imagine my joy upon finding this title republished for the PSP. I bought the game and immediately went about depriving myself of sleep for work later that night. Here's where my enthusiasm began to take a dip. The class system, which I had greatly enjoyed, had been COMPLETELY redone. Long gone was the system that allowed for a character to be customizable due to your stats remaining the same regardless of class change. Instead, in it's place was what looked to me to be a spin off of Final Fantasy Tactics where your stats depended upon your level and changed with your class. This aside, the story is still phenomial and while I enjoyed the difficulty of it on the PS1, some of the added features to make the game easier (such as the Chariot Tarot), or in some cases less frustrating when trying to complete a battle a certain way are nice. All in all, the gameplay is still there, albeit altered to my personal dissatisfaction. The music is rather nostalgic and even improved upon with this version. The game should also have a fair amount of replay value with the various branching storyline options. As for the last rating left, graphics.... well, let's face it, if you're into this sort of game, graphics aren't the highest of priorities in your agenda.
 
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Overall rating 
1 / 5
1 / 5
Gameplay 
1 / 5
1 / 5
Graphics 
4 / 5
4 / 5
Sound 
4 / 5
4 / 5
Lasting Appeal 
1 / 5
1 / 5
DisappointedTacticsFan
fromChicago, IL
This game is perfect for:hardcore gamers
Game updates ruined the experience.
PostedMarch 30, 2011
Square took what was a great role-playing game and tried to put a new spin on it. Sadly the new spin did not sit well with me.
The main problem is the classmarks. Instead of leveling up a character, you level up a class. This takes all the personalization out of the characters. I personally, like leveling up my characters and making them unique. This does not happen in this game. Also, the game is way too depended on class levels in determining the outcome of the battles. In the last Ogre game strategy really mattered and you could really manage battles better. In this game class level is god. If you are not a high enough level you are toast. The "Vanquish Farrel" mission is the best example.
Overall, they should have left some things alone and concentrated on other areas.
Bad, bad game. Too bad, I used to love this series.
2 of 21 found this review helpful.
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Posted byGameRater01
unknown
WTH are you talking about
onApril 26, 2011
the games awesome period. good graffics, great story, choice wether to have it hard or not check out 1ups review. awesome game.
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